- NB: if you have the original DS1 - issued prior to the DS1/Legends Of Aranna duo-pack - then you will need to get the Dungeon Siege Update v1.11.1462 patch from the official Dungeon Siege Site, here: Dungeon Siege.the double-pack, issued later, already contains the update.
- Dungeon Siege II will not work, as Lazarus is designed for the original Dungeon Siege engine. If you installed Dungeon Siege: Legends of Aranna you can skip this and the following step. Otherwise you will need to update Dungeon Siege to the latest version. You can obtain the 1.1 patch from Microsoft's website here:. Make sure you get the right.
Compilation of modifications for Dungeon Siege and Legends Of Aranna that increase the draw distance, add more camera control options, add support for more resolutions, fix 3D character preview in inventory and slightly increase the default font size. https://fasrarab963.weebly.com/download-mac-miller-swimming-album.html.
Nov 16, 2003, 09:38 AM
Legends Of Aranna Walkthrough
NOTE: These are instructions on how to modify the camera of the Dungeon Siege LoA expansion pack so that you can zoom out farther and (more importantly) the camera can go all the way down to the floor. I haven't got the fog distance to work yet though.
Someone posted how to fix the camera for the expansion of Dungeon Siege. But, unless you've messed with the editor before it's not understandable at all. Also, they only reset the camera to the original game specs, they did not fully free the camera. (LoA had a tighter camera than even the original)
(post here: http://www.siegenetwork.com/forums/index.php?showtopic=4400&hl=camera)
Here is how to really fix the camera for the exansion..
WARNING: MAKE A BACKUP OF THE ORIGINAL MAPFILE. If you do this you will have to copy the original expansion map and restore it to play a multiplayer game. You will not be able to join a multiplayer game unless everyone has the same fixed mapfile.
NOTE: Because the game actually uses the mapfiles, this will not work on an existing game. In fact, because I can't figure out how to get it to list (because a seperate LoA folder was used) both the fixed and original maps, doing this will probably screw up any save games you have.
INSTRUCTIONS:
-download the seige editor
(http://download.microsoft.com/download/DungeonSiege/Utility/1.1/WXP/EN-US/DungeonSiegeToolKit_v1.1.exe)
(note: you do not need the seige editor update)
-open the siege editor
-from the 'file' menu select 'Convert .dsmap to Files'
-In the window that pops up hit the '..' button to browse for the expansion map named 'Expansion.dsmap'
-the default locationis: 'C:Program FilesMicrosoft GamesDungeon SiegeDSLOAExpansion.dsmap '
-hit the 'Open' button
-Make sure the the 'Use default destination folder' is checked and the other two checkboxes are unchecked
-click 'OK' (will take a few moments)
-Once it is done the status window will show Success!
-(if it shows failure, you're probably trying this a second time and it refused to overwrite the existing files)
-hit the 'Close' button at the bottom
-minimize the Siege Editor
-Browse to the uncompressed map files, and find the 'main.gas' file
(default loaction for XP: 'C:Documents and SettingsAdministratorMy DocumentsDungeon
SiegeBitsworldmapsmap_expansionmain.gas')
-open the 'main.gas' file with notepad. In the 'main.gas' file is a section you need to replace
-find the 'camera' section and replace it with this:
[camera]
{
f azimuth = 70.000000;
f distance = 13.000000;
f farclip = 70.000000;
f fov = 60.000000;
f max_azimuth = 85.000000;
f max_distance = 27.000000;
f min_azimuth = 1.000000;
f min_distance = 2.000000;
f nearclip = 0.100000;
f orbit = 0.000000;
position = 8.000000,4.000000,14.000000,0xF0AC542F;
}
Or, if you don't want to think, just highlight and delete all the text in the main.gas file and replace it (whole file):
[t:map,n:map]
{
description = '- The Lost Isle of Utrae -nAn epic adventure among the ruins of one of Aranna's dying civilizations';
b dev_only = false;
name = map_expansion;
screen_name = 'Legends of Aranna';
timeofday = 12h0m;
b use_node_mesh_index = true;
b use_player_journal = true;
f world_frustum_radius = 45.000000;
f world_interest_radius = 10.000000;
show_maddoc_intro = true;
[camera]
{
f azimuth = 70.000000;
f distance = 13.000000;
f farclip = 70.000000;
f fov = 60.000000;
f max_azimuth = 85.000000;
f max_distance = 27.000000;
f min_azimuth = 1.000000;
f min_distance = 2.000000;
f nearclip = 0.100000;
f orbit = 0.000000;
position = 8.000000,4.000000,14.000000,0xF0AC542F;
}
[worlds]
{
[regular]
{
screen_name = 'Regular';
description = 'Players of all levels can play here.';
required_level = 0;
}
[veteran]
{
screen_name = 'Veteran';
description = 'Must be level 54 or higher to consider such a task.';
required_level = 54;
}
[elite]
{
screen_name = 'Elite';
description = 'You must be level 83 or higher to even think about such insanity.';
required_level = 83;
}
}
}
-open the Siege Editor again
-from the file menu select: 'Save Map as .dsmap..'
-the only thing in the window should be 'map_expansion'
-click on (select) 'map_expansion'
-warning: the checkboxs need to be in their default states - don't mess with them.
-click on 'OK'
-wait for awhile
-(done)
-use explorer to browse to the modified map file
(default location: 'C:Documents and SettingsAdministratorMy DocumentsDungeon SiegeMapsMapExpansion.dsmap'
-copy the map
-browse to the LoA map folder:
(default location: C:Program FilesMicrosoft GamesDungeon SiegeDSLOA')
-(I hope you made a backup somewhere of the mapfile)
-replace the original 'Expansion.dsmap' with the modified 'Expansion.dsmap' (as in Paste)
It works fine.. I've been trying different mod ideas all morning and I've done this several times.
Here's what the 'down to the ground' freed camera looks like:
(note: I'm resizing the image to 800x600 so the text doesn't overscroll on the instructions if someones desktop is lower than 1280x1024)
http://www.leavingorbit.com/pics/ds_loa_cf.jpg
Someone posted how to fix the camera for the expansion of Dungeon Siege. But, unless you've messed with the editor before it's not understandable at all. Also, they only reset the camera to the original game specs, they did not fully free the camera. (LoA had a tighter camera than even the original)
(post here: http://www.siegenetwork.com/forums/index.php?showtopic=4400&hl=camera)
Here is how to really fix the camera for the exansion..
WARNING: MAKE A BACKUP OF THE ORIGINAL MAPFILE. If you do this you will have to copy the original expansion map and restore it to play a multiplayer game. You will not be able to join a multiplayer game unless everyone has the same fixed mapfile.
NOTE: Because the game actually uses the mapfiles, this will not work on an existing game. In fact, because I can't figure out how to get it to list (because a seperate LoA folder was used) both the fixed and original maps, doing this will probably screw up any save games you have.
INSTRUCTIONS:
-download the seige editor
(http://download.microsoft.com/download/DungeonSiege/Utility/1.1/WXP/EN-US/DungeonSiegeToolKit_v1.1.exe)
(note: you do not need the seige editor update)
-open the siege editor
-from the 'file' menu select 'Convert .dsmap to Files'
-In the window that pops up hit the '..' button to browse for the expansion map named 'Expansion.dsmap'
-the default locationis: 'C:Program FilesMicrosoft GamesDungeon SiegeDSLOAExpansion.dsmap '
-hit the 'Open' button
-Make sure the the 'Use default destination folder' is checked and the other two checkboxes are unchecked
-click 'OK' (will take a few moments)
-Once it is done the status window will show Success!
-(if it shows failure, you're probably trying this a second time and it refused to overwrite the existing files)
-hit the 'Close' button at the bottom
-minimize the Siege Editor
-Browse to the uncompressed map files, and find the 'main.gas' file
(default loaction for XP: 'C:Documents and SettingsAdministratorMy DocumentsDungeon
SiegeBitsworldmapsmap_expansionmain.gas')
-open the 'main.gas' file with notepad. In the 'main.gas' file is a section you need to replace
-find the 'camera' section and replace it with this:
[camera]
{
f azimuth = 70.000000;
f distance = 13.000000;
f farclip = 70.000000;
f fov = 60.000000;
f max_azimuth = 85.000000;
f max_distance = 27.000000;
f min_azimuth = 1.000000;
f min_distance = 2.000000;
f nearclip = 0.100000;
f orbit = 0.000000;
position = 8.000000,4.000000,14.000000,0xF0AC542F;
}
Or, if you don't want to think, just highlight and delete all the text in the main.gas file and replace it (whole file):
[t:map,n:map]
{
description = '- The Lost Isle of Utrae -nAn epic adventure among the ruins of one of Aranna's dying civilizations';
b dev_only = false;
name = map_expansion;
screen_name = 'Legends of Aranna';
timeofday = 12h0m;
b use_node_mesh_index = true;
b use_player_journal = true;
f world_frustum_radius = 45.000000;
f world_interest_radius = 10.000000;
show_maddoc_intro = true;
[camera]
{
f azimuth = 70.000000;
f distance = 13.000000;
f farclip = 70.000000;
f fov = 60.000000;
f max_azimuth = 85.000000;
f max_distance = 27.000000;
f min_azimuth = 1.000000;
f min_distance = 2.000000;
f nearclip = 0.100000;
f orbit = 0.000000;
position = 8.000000,4.000000,14.000000,0xF0AC542F;
}
[worlds]
{
[regular]
{
screen_name = 'Regular';
description = 'Players of all levels can play here.';
required_level = 0;
}
[veteran]
{
screen_name = 'Veteran';
description = 'Must be level 54 or higher to consider such a task.';
required_level = 54;
}
[elite]
{
screen_name = 'Elite';
description = 'You must be level 83 or higher to even think about such insanity.';
required_level = 83;
}
}
}
-open the Siege Editor again
-from the file menu select: 'Save Map as .dsmap..'
-the only thing in the window should be 'map_expansion'
-click on (select) 'map_expansion'
-warning: the checkboxs need to be in their default states - don't mess with them.
-click on 'OK'
-wait for awhile
-(done)
-use explorer to browse to the modified map file
(default location: 'C:Documents and SettingsAdministratorMy DocumentsDungeon SiegeMapsMapExpansion.dsmap'
-copy the map
-browse to the LoA map folder:
(default location: C:Program FilesMicrosoft GamesDungeon SiegeDSLOA')
-(I hope you made a backup somewhere of the mapfile)
-replace the original 'Expansion.dsmap' with the modified 'Expansion.dsmap' (as in Paste)
It works fine.. I've been trying different mod ideas all morning and I've done this several times.
Here's what the 'down to the ground' freed camera looks like:
(note: I'm resizing the image to 800x600 so the text doesn't overscroll on the instructions if someones desktop is lower than 1280x1024)
http://www.leavingorbit.com/pics/ds_loa_cf.jpg